Augmented reality and tangible user interfaces as an extension of computational design tools

Martin Uhrík, Alexander Kupko, Michaela Krpalová, Roman Hajtmanek

SUMMARY The paper envisions the use of Augmented Reality (AR) as an interactive and communication tool used in architectural design research, education, and practice. It summarises the current information and various applications of this immersive technology in both the theoretical and practical field and focuses on a specific type of AR implementation – Tangible User […]