Augmented reality and tangible user interfaces as an extension of computational design tools

Martin Uhrík, Alexander Kupko, Michaela Krpalová, Roman Hajtmanek

SUMMARY The paper envisions the use of Augmented Reality (AR) as an interactive and communication tool used in architectural design research, education, and practice. It summarises the current information and various applications of this immersive technology in both the theoretical and practical field and focuses on a specific type of AR implementation – Tangible User […]

SUMMARY Materialization of the architectural object is accomplished based on the certain form of description – author’s notation. Architectural drawing, or other type of notation acts as stencil and architecture should be build accordingly. The process of architectural notation is at the same time a design tool. Development of knowledge, technologies and processes of notation, representation […]

SUMMARY This article focuses on the use of virtual and mixed reality in transport design. The advancement in virtual reality hardware and software also enables more extensive use of this technology in the design process. The possibility to visualize new designs in real scale is especially useful with larger objects, such as cars and motorbikes, […]